Monday, September 3, 2018

For this assignment, I had to construct a level entirely out of cubes that I myself textured. I decided to create a lava level.


First, I started with three textures: I made a floor with lava leaking through the cracks to use as accents, a regular stone floor, and a lava texture.


I then made sure the UVs lined up properly with my texture.


Then I made sure it looked how I wanted it to on my cube in Maya.



I then arranged the cubes in Maya to test out how a repeating pattern would look.


I put my cube and my textures into Unreal, and made sure everything was connected properly.


After arranging my cubes and adding a splash of effects, this was my final product.

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