Carolyna's FIEA Art Blog
Pages
2D
3D
Animation
Tech Art
Common Art
Portfolio
Website
Monday, October 1, 2018
UV and Digital Sculpting for a Prop
This week, I UV'ed last week's cannon.
After doing so, I created a high poly version of the cannon.
I then converted to smooth mesh.
Finally, I took the cannon into ZBrush and sculpted a few more accents, then exported it as a .obj file.
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment